![]() ![]() I'm thinking about maybe adding a spell called DeathRay which would be a powerful single target attack but upon getting the killing blow the target would explode causing significant aoe dmg to a large area. Time to time I may add additional effects to some of the spells or add additional spells all together. I may overhaul some abilities to require other mechanics but probably not at this point. The character class is essentially complete but for the past week has been constantly worked on for improvements. ![]() You get the whole package with Patient X eventually. Lastly, I wanted to get away from a class that was only good if you max'ed out 1 or 2 offensive abilities. Patient X was tuned (aside from the newest spell Ground Zero) to be a casual progression through elite difficulty without stressing too much on gear. Improved each skill both visually and statistically to be overkill without completely trivializing elite difficulty (debatable lol). I took the best aspects of each class and combined it into one. Patient X is a high mobility caster with devastating ranged spells to obliterate everything in your way combinded with a few melee class skills and crowd control mechanics. ![]() Mod provides 1 new class called Patient X. ![]()
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